All Dispatches
Beta's End, Arc 2 Begins
UPDATE

Oct 01, 2026

Beta's End, Arc 2 Begins

Greetings Masters, Beta Phase 2 has ended, and with it the beta rates for the passes. Thank you to every Master who climbed with us through it. The gates to Arc 2 are open. Floors 11 to 20 are now reachable for every Master, and your dimension facilities opens with them. ARC 2: FLOORS 11–20 New worlds wait past floor 10, each with ground that fights back in its own way, and a ruler at the top who does not fight the same way twice. Go carefully. YOUR FACILITIES Open Facilities from the menu and swipe between every hall of your base: - Summoning Hall and Promotion Chamber now live inside Facilities. - Synthesis Hall: give up a hero you won't keep instead of sending them to die. For 500 gold they leave a stat rune drawn from their class (a Greater rune from 3★) and 10% of every XP they earned to a hero you choose. Each hall level adds 1% to that share (20% at Lv.10) and a 5% chance of a second rune. - Hero Quarters: every level is one more bed, which raises your living-hero capacity by one, and gives posted heroes rested stamina on their first expedition of the day. Build up to three. - Armory: post a smith to forge. Star Force raises your gear one star at a time — the first star is the easy one, the risk lives on the top stars. A weapon's stars raise both its minimum and maximum damage. An armour piece's odd stars each roll a random stat; its even stars add defence. Your smith learns Smithing on the job. Salvage unwanted gear into shards. - Mess Hall: a posted cook prepares daily rations for the road. - Training Hall: drill a hero in a skill of your choice, one roll a day for a skill point. - Warehouse: everything you hold in one place. It stores 50 unworn weapons and armour unbuilt, 25 more per level; past the cap, new drops are salvaged into shards (gear you already hold is never touched). - Flying Dock: sealed. It will carry your heroes out to the dimensional sectors. Not yet. Facilities are built and upgraded with gold and three building materials, paid by the daily dungeons: Cragiron from Perion Mines, Fairywood from Ellin Forest, Pyresand from Nihal Dunes. Each day your first visit brings a report of what your facilities did. ROUNDS (IP) — FREE AND PASSES The beta pass rates have ended. From today, rounds come at these rates: - Free: 5 rounds a day. It tops up to 5 — it never banks. New Masters start with 5 more, and linking Discord adds 10. - Standard Pass ($9.99 / 30 days): 15 rounds a day, unspent rounds carry over, plus 50 IP and 500 Gems on activation. - Premium Pass ($19.99 / 30 days): 25 rounds a day, unspent rounds carry over, plus 100 IP and 1,500 Gems on activation. The climb continues. See you on floor 11.